San Francisco, Calif. (June 13, 2006) – Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, part of SCi Entertainment Group Plc (SEG), confirmed today that Lara Croft’s latest and most anticipated adventure, Lara Croft Tomb Raider: Legend™, will hit stores for PSP™ (PlayStation®Portable) system on June 21st in North America.
Lara Croft Tomb Raider: Legend is the seventh title to be released in the Tomb Raider™ series and marks its first leap into the world of the PSP system. This all-new quest brings Lara face-to-face with her past and takes her on a race to discover one of history’s most famous artifacts. Lara travels to international exotic locations and returns to the tombs to bring gamers one of the most exciting adventures of her career.
“Bringing Lara Croft to the PSP system was an obvious step for the Tomb Raider series,” says Bob Lindsey, Executive Vice President, Sales and Marketing at Eidos, Inc. “The PSP system’s amazing graphical and technical capabilities allow the gameplay experience of Tomb Raider: Legend for the PSP system to remain true to its console counterparts.”
Lara Croft Tomb Raider: Legend will bring PSP system gamers into the striking and adventure-filled world of Lara Croft with the new single-player Tomb Raider game which now includes three exclusive multi-player modes and a series of unique bonus features. The new features include PSP system-only soundtrack pieces, 3D wallpapers, image galleries and Lara skins exclusive to the PSP system. The three unique-to-the-PSP-system multiplayer gameplay modes offer an exciting challenge to those looking for gameplay of all kinds – intense multiplayer racing, fast-paced head-to-head treasure hunts and extreme obstacle courses.

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SAN DIEGO, Calif., June 13, 2006 – Ignition Entertainment, a worldwide developer and publisher of interactive software, announced today their plans to bring the addictive puzzler sequel “Mercury Meltdown” (www.mercurymeltdown.com) to the PSPtm (PlayStation®Portable) system. Scheduled for an August 22nd launch, Mercury Meltdown expands massively on the unique game play of the highly-acclaimed PSP system launch title, “Archer Maclean’s Mercury.”
Modeled after the old-fashioned wooden labyrinth game, Mercury Meltdown lets you take control of a liquid mercury ‘blob’, guiding it around traps, door switches, spikes, moving floors and other hazardous elements. The sequel features a fresh, vibrant graphical style with a zany cartoon quality.
“While remaining true to the first game, Mercury Meltdown has a more accessible look and feel designed to appeal to a wider audience,” said Paul Robinson, president of Ignition Entertainment. “Gamers who loved the first Mercury title will still find their favorite elements, now with over 160 challenging levels, party games and new mercury blob physics.”
Revisit the twists and turns of this unique series, with numerous new game play features including:
* State-of-the-art blob physics including normal mercury, solid, cold and hot forms.
* Freeform game progression.
* ‘Ghost’ and ‘Replay’ modes to view your past game performance.
* Super-fast load times.
* Downloadable content via Sony Computer Entertainment Europe’s official YourPSPtm website.
* Hidden labs and party games to unlock.

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See it in action with the new video now available online at www.codemasters.com/micromachines
New York (June 13, 2006) – Remember what pure fun looks like, as Codemasters unleashes the first video of MICRO MACHINES v4. Multiplayer mayhem like this is the reason friends were invented, as gamers can see for themselves at www.codemasters.com/micromachines.
MICRO MACHINES v4 has now gone gold and is speeding towards its June 27th ship date for the PlayStation®2 computer entertainment system, the PSP system, and PC with a Nintendo DS edition to follow. The MICRO MACHINES property is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro, Inc. (NYSE: HAS).
Everything gamers love about the MICRO MACHINES games is back and tuned up several notches. It’s time again to race tiny sports cars around the dinner table firing pint-sized rockets at friends knocking them over the edge. But no hard feelings, what’s a glass of spilt milk between friends? Just a road hazard is all.
Up to four players can challenge each other on MICRO MACHINES v4’s genius household raceways, weaving between train carriages on a model railway or ripping up the baize on a pool table.
A tantalizing taste of the massive fun to be had in this micro world is online now at www.codemasters.com/micromachines. Players can also prepare for the trash talking on the forum at www.codemasters.com/forum.
ABOUT MICRO MACHINES V4
Mixing miniature mayhem with maximum multiplayer racing, Micro Machines v4 comes packed with knockabout, breakneck racing in the fastest scale miniatures, complete with explosive weapon power-ups. Letting players loose with hundreds of vehicles, each with distinctive performance abilities, players will race inch-long miniature motors on the wildest tracks where everyday household objects appear immense in size and can become lethal hazards.
There’s an arsenal of power-ups and weapons to collect and use on opponents while racing. Micro Machines v4 brings all the favorites back – such as missiles and bombs – and provides new ones to attack with, including flamethrowers, heat-seeking missiles, plasma guns and, of course, the car-mounted giant hammer!
* Engage in madcap competition racing with your micro motors on the wildest tracks around your house, garden and beyond…
* Spin out on the breakfast table, turbo boost across the pool table or hit the gas as you race around the rim of the bath.
* Use your arsenal of power ups to blast your opponents with the flamethrower or heat-seeking homing missiles to throw them off course.
* Hundreds of tiny turbo cars to collect or trade. Or, up the stakes when you play for keeps with ‘pink slip racing’.
* Unlock bonus tracks with PSP system to PlayStation 2 connectivity.
* PSP system & DS wireless capability for up to 4-players, PC online multiplay and LAN.
* Unlockable multiplayer and single player content.
* Earn credits to unlock tracks and cars then trade with your friends.
* Track editor choose your own route through the garden or science lab… then challenge your friends to do battle!

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In the month of May, Sony Computer Entertainment America continued to lead the videogame industry with PlayStation 2 and the PSP (PlayStation Portable) system ranking as the top selling hardware and portable platforms in the U.S. according to data released by the NPD Group.
Six years after its initial release, consumer demand for the PlayStation 2 remains strong and it continues to be the most popular console on the market, outselling new generation hardware. May NPD data showed that PlayStation 2 sold close to 232K units compared to Microsoft’s Xbox 360 which sold 221K units and Nintendo’s GameCube which sold more than 33K units.
On the portable gaming front, the PSP system sold close to 160K units in May, making it the top-selling portable platform. Nintendo’s Game Boy Advance ranked second selling 152K units, while the Nintendo DS was third with 146K units. In the period since its record-setting launch in March 2005, the PSP system has outsold all other next-generation handhelds in North America, with more than 4.7 million units sold. The PSP system’s unparalleled gaming experience and strong first-party and third-party content continue to drive consumer demand in the region.

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REDWOOD CITY, Calif. – June 6, 2006 – Konami Digital Entertainment, Inc., today announced that Gradius Collection for the PSP (PlayStation®Portable) system has shipped to retail stores throughout North America. Delivering more than two decades of top-notch shooting action, the game includes five different Gradius titles, complete with updated gameplay options and a media viewer that lets players relive the history of the legendary Vic Viper.
One of the longest-running and most critically acclaimed franchises in video game history, the Gradius series is known for its adrenaline-soaked side scrolling space shooter action. As players defeat more enemies, they will acquire power-ups that allow them to customize different aspects of their ship and take on increasingly aggressive waves of enemies and colossal bosses.
Gradius Collection includes five classic games for players to enjoy, including Gradius, Gradius II, Gradius III, Gradius IV and the long awaited first North American release of Gradius Gaiden. Gamers can play each game as they were originally presented or can choose to alter different aspects of each title’s gameplay for an updated yet timeless gaming experience. Each game can also be played in its original screen ratio or in new widescreen and zoom modes to increase the view of the action.
Taking advantage of the audiovisual capabilities of the PSP system, Gradius Collection features a Gallery Mode packed with content from the series. Players will be able to enjoy videos, trailers and music tracks before returning to the Vic Viper for another dose of pure shooting action.
Gradius Collection is rated “E” for Everyone by the ESRB and carries a suggested retail price of $29.99. For more information on the game, please visit www.konami.com/gs .

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GLENDALE, CA June 7, 2006
Panda Software has launched a prize drawing for users who buy or renew the Panda Titanium 2006 and Panda Platinum 2006 consumer security solutions during the World Cup finals. Every day of the World Cup tournament, Panda will give away a PSP (PlayStation Portable) console accompanied by EA Sports’ FIFA World Cup 2006 video game.
This June, the FIFA World Cup will give hackers the ideal occasion to launch massive scale phishing attacks and hoaxes against computer users.
The FIFA World Cup has already been used by hackers on two previous occasions to lure users. In May 2005 the Sober.V worm enticed users to open an e-mail attachment with malicious code by offering free tickets for matches as a decoy. Users need an anti-malware solution to tackle both known and unknown viruses.
This new promotion is open to users who buy Panda’s software for the first time and clients of the Panda Software consumer security solutions who renew their licenses during the World Cup.
This Panda Software promotion runs from June 9 to July 9. Users who want to take part can do so via phone or Internet. Once they buy the product or renew their license, participants must register their products in the company’s client database. Winners will be chosen in a computerized drawing. Panda Software will contact them by phone or e-mail, and publish the winners list on its website. Winners must confirm their personal details by sending an e-mail to fifa2006@pandasoftware.es or by phoning 00 34 918 063 700 within 15 days of being announced as a winner.
Pedro Bustamante, Marketing Director at Panda Software, hopes users will take advantage of the promotion to enjoy the World Cup and boost their PC security: “I wish the best of luck to participants in the promotion, so they can enjoy this World Cup with a little bit more excitement thrown in. In any event, users that choose Panda Software can be sure that with get complete protection against all kinds of computer threats, and full tech support from the Panda team, available 24 hours a day.”
More information on the promotion’s terms and conditions is available at http://www.pandasoftware.com/promotions/fifa2006
Users interested in trying a Panda Software solution before buying it can download a free trial version at: http://www.pandasoftware.com/download
Find out more about the company at: http://www.pandasoftware.com/about_panda/about_panda

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BURBANK, Calif. – June 7, 2006 – Warner Bros. Interactive Entertainment will launch JUSTICE LEAGUE HEROESTM: THE FLASHTM for Game Boy® Advance system and JUSTICE LEAGUE HEROES for Nintendo DS™ system in Fall 2006. Distributed by Eidos Interactive, the games will release simultaneously with the JUSTICE LEAGUE HEROES games for PlayStation®2 computer entertainment system, Xbox® video game and entertainment system from Microsoft and PSP™ (PlayStation®Portable) system.
JUSTICE LEAGUE HEROES: THE FLASH, developed by WayForward Technologies for the Game Boy Advance system, lets gamers play as DC Comics’ The Flash, wielding his Speed Force to strike enemies before they can strike back, unlock powerful combination attacks and slow-down time to defeat adversaries in slow motion. As the Fastest Man Alive, gamers also enlist the support of fellow Justice League members by calling in special attacks from Superman, Batman, Wonder Woman and other DC Comics super heroes.
JUSTICE LEAGUE HEROES for the Nintendo DS system, developed by Sensory Sweep Studios as a prequel to the console title, lets gamers use the stylus to control and unleash the superpowers of Batman, Superman, The Flash and Wonder Woman. Gamers use objects within the destructible environment against enemies at will and also call in devastating attacks from other DC Comics super heroes, like Aquaman and Green Arrow, to help save the world from certain destruction.
About Sensory Sweep Studios
Sensory Sweep, well known for its cross platform technology, is one of the industry’s leading independent video game developers. Having worked with publishers such as Warner Bros. Interactive Entertainment, EA, Capcom, 2K, and D3, Sensory Sweep remains one of most sought after development studios and is among the largest independently owned and operated.

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SANTA CLARA, Calif., (June 7, 2006) – Leading video games publisher and developer NAMCO BANDAI Games America Inc. announced today that “The Legend of Heroes(TM) II: Prophecy of the Moonlight Witch(TM)” for the PSP(TM) (PlayStation(R)Portable) system has gone gold. With accessible gameplay and enhanced enemy A.I., this visually dazzling game unfurls a coming-of-age tale of two heroes who must combine courage and strength to save their world. Part of the “Gagharv Trilogy” in Japan, “The Legend of Heroes II: Prophecy of the Moonlight Witch” promises carefully crafted character art, an epic storyline, and the always endearing “pet system” that make this RPG series unique.

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SAN FRANCISCO MAY 22, 2006 Today Ubisoft, one of the world’s largest video game publishers, announced a long-term worldwide licensing agreement with Touchstone Television to develop and publish a video game based on the Emmy Award-winning television series “Lost.” Developed by Ubisoft’s award-winning Montreall studio and scheduled to hit retail shelves worldwide in 2007, the game will be offered for home and portable consoles as well as PCs.
“We are delighted to work with Bryan Burk, one of the biggest producers in Hollywood and with Touchstone Television,” said Yves Guillemot, chief executive officer of Ubisoft. “That they have chosen us for the adaptation of the cult series “Lost” is the best homage that a producer can make to the creativity of Ubisoft.”
“This deal is another example of how truly powerful the “Lost” brand is,” said Bruce Gersh, senior vice president, business development, ABC Entertainment and Touchstone Television. “We are excited to work together with Ubisoft to create a gaming experience that will allow fans to further immerse themselves into the mysteries and intrigues of the series.”
“The creative appeal of”˜Lost” transcends borders with its character driven stories and addictive mysterious mythology,” said Julia Franz, executive vice president, Touchstone Television. “It’s not enough for fans worldwide to just watch ‘Lost,’ the game is a wonderful opportunity to organically extend this creative phenomenon into an interactive consumer experience.”
“Many of us on “Lost” have been hardcore gamers for years and the chance to work with Ubisoft, a company behind some of our favorite titles, has excited us to no end,” said “Lost” executive producer Bryan Burk. “With the ability to tell new interactive stories within the “Lost” universe, we’re giddy to be developing a game that, once completed, will be as engaging and fun to play as it is to create.”
J.J. Abrams and Damon Lindelof co-created “Lost” and also serve as executive producers, along with Bryan Burk, Jack Bender and Carlton Cuse. “Lost,” which is filmed entirely on location in Hawaii, is from Touchstone Television.

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Test Drive Unlimited – The entire game takes place on the island of Oahu. There are over 100 licensed vehicles and 1000 miles of road. It’s all pretty much online races. There can be up to 8 player online races. You can drive around randomly exploring. When you encounter another player you can challenge him to a race. Then you lay out the course on the map and start racing. The world can have up to 1000 players on the same server so you probably won’t have to race the same person twice, unless you want to. There will be online racing clubs to join. This game ships in September 2006 for PS2, PSP, PC, and Xbox 360.
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