New York (June 27, 2006) – Grab some friends, start your micro engines and prepare for the craziest and most addictive multi-player mayhem ever as Codemasters ships the classic series MICRO MACHINES v4 video game to retail outlets nationwide.
The ultimate pick-up-and-play racing game MICRO MACHINES v4 brings its own brand of hilarious multiplayer madness to the most fiendish race tracks – right under your nose! On PlayStation®2 computer entertainment system, Windows PC and the PSP® (PlayStation®Portable) system with a Nintendo DS version to follow, MICRO MACHINES v4 is the fastest, most fun mini racer with hundreds of cars to collect, loads of levels to race and tons of people to play. The property is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro, Inc. (NYSE: HAS) and is developed by Supersonic Software, creators of some of the most acclaimed MICRO MACHINES games and more recently Mashed and Mashed: Fully Loaded.
Mixing miniature mayhem with maximum multiplayer racing, the MICRO MACHINES v4 game arrives packed with knockabout, breakneck racing in the fastest scale miniatures, complete with explosive weapon power-ups. Letting players loose with hundreds of vehicles, each with distinctive performance abilities, gamers will be racing their inch-long miniature motors on the wildest tracks where everyday household objects appear immense in size and can become lethal hazards.
Sport cars, street racers, stock cars, 4×4s, beach buggies, lowriders and muscle cars are just some of the MICRO MACHINES models gamers will be taking out on the improvised tracks around the MICRO MACHINES house, garden and – for the first time – beyond!
Fans of classic MICRO MACHINES games will rejoice in the return of some of the series’ most popular racing arenas. Spin out around the breakfast table littered with cereal spills, tear through the kitchen, turbo boost around the pool table (while avoiding the treacherous pockets), or hit the gas during the drive around the rim of the bath, carefully negotiating the ferocious waters pouring over the edge of the bath.
As well as the familiar feel-good environments, MICRO MACHINES v4 game sees the racing world expand further than any previous MICRO MACHINES game. Go beyond the house and garden tracks and discover what it’s like to race across house roofs, in the sewers, through supermarkets, museums and even down to the farm, with its danger-packed chicken coop!
Of course, it wouldn’t be MICRO MACHINES without an arsenal of power-ups and weapons to collect and use on the opponents while racing. The MICRO MACHINES v4 game brings all the favorites back, including – such as missiles and bombs – and provides new ones to attack with, including flamethrowers, heat-seeking missiles, plasma guns and, of course, the car-mounted giant hammer!

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REDWOOD CITY, Calif., – June 23, 2006 – Crank it up, gamers! The football pre-season kicks off with a bang as Electronic Arts (NASDAQ: ERTS) reveals the 35 songs that will be featured in Madden NFL 07, becoming the de facto soundtrack of the 2007 football season. The bone-crunching action and heart-pounding adrenaline of the grid iron is intensified by the game’s one-of-a-kind mix of rock and hip hop.
“Year after year, the music selected for inclusion in EA’s smash hit football series invariably becomes the soundtrack of the football season, moving beyond the game to turn up in football stadiums and on live TV broadcasts,” said Steve Schnur, Worldwide Executive of Music and Music Marketing at EA. “The Madden NFL Football franchise is recognized across North America as a driving force behind break-out bands… this year EA does it again.”
Players step onto the field in Madden NFL 07 with the thundering roar of the crowd in the background and the air filled with pounding rock anthems and energizing hip hop beats. Dr. Dre’s protégé who first appeared in NBA LIVE 06 and NFL STREET 2, Bishop LaMont now makes an appearance on Madden NFL 07 with a track featuring Chevy Jones, while Lupe Fiasco is on deck with Jonah Matranga. These hot tracks are included alongside new releases from fan favorites AFI, Audioslave, Dashboard Confessional and Taking Back Sunday. Also this year, game fans will be spellbound by new music debuts from Jared Leto’s 30 Seconds to Mars, Dave Navarro’s band The Panic Channel, and Rise Against whose sophomore record is anticipated to be one of the biggest rock albums of the year.
Again this year, the hip hop production team Da Riffs remixed nearly a dozen original NFL FILMS music pieces will be showcased throughout the menus and in gameplay.
The complete in-game soundtrack for Madden NFL 07 includes:
ARTIST
SONG
30 Seconds To Mars
Battle Of One
AFI
Summer Shudder
Al Fatz
Came Down
Anti-Flag
This Is The End (For You My Friend)
Atreyu
Ex’s And Oh’s
Audioslave **
Revelations
Bishop LaMont feat. Chevy Jones **
The Best
Cartel
Say Anything (Else)
Cord **
Go Either Way
Damone
Out Here All Night
Dashboard Confessional
Reason To Believe
Dynamite MC **
Bounce
Feezy 350
Playa What
Glasses Malone **
Right Now
Hit The Lights
Until We Get Caught
Keane
Is It Any Wonder?
Less Than Jake
Still Life Franchise
Lupe Fiasco feat. Jonah Matranga
The Instrumental
Matchbook Romance
Monsters
Omnisoul **
Not Giving Up
Rise Against
Drones
Riverboat Gamblers
On Again Off Again
Saves The Day
Head For The Hills
Shorty Da Kid **
Get Loose
Spank Rock
Backyard Betty
Sparta **
Future Needs
Taking Back Sunday
Spin
The Panic Channel**
Teahouse Of The Spirits
The Pink Spiders
Easy Way Out
The Rapture**
WAYUH
The Red Jumpsuit Apparatus
In Fates Hands
The Sleeping
Don’t Hold Back
Trae
Real Talk
Underoath
Ever So Inviting
Wolfmother
Woman
** Indicates song will debut in Madden NFL 07 before being released to retail

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Redwood City, Calif. – June 22, 2006 – Electronic Arts (NASDAQ: ERTS) announced today that Need for Speed™ Carbon is in development and will hit the streets this November. Developed by EA Black Box in Vancouver, British Columbia, Need for Speed Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads.
“We pride ourselves on our ability to reinvent the franchise and continually uncover new and exciting trends in car culture. Canyon Racing is a real test of a driver’s skill and we think it provides a fantastic game play opportunity to lean into,” said Larry LaPierre, the game’s executive producer.
What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world’s most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals’ neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew’s cars in every way using the ground-breaking new Autosculpt™ technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.

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Redwood City, Calif. – Thursday, June 22, 2006 – Washington Capitals rookie phenom Alexander Ovechkin has signed with Electronic Arts (NASDAQ: ERTS) to be the cover athlete and spokesman for its EA SPORTS™ branded NHL® 07 game. Drafted first overall in the 2004 NHL Entry Draft, Ovechkin lived up to his potential and put forth the third most prolific rookie campaign in NHL history. Exceeding his freshman status, Ovechkin made his presence known by finishing the season third overall in the League for points (106), tied for third in goals (52), and first in shots (425).
“To me, I feel like your accomplishments have been recognized when you make the cover of a videogame,” said Ovechkin. “I have been playing EA SPORTS games for years and am honored to be a part of the NHL® 07 team.”
Ovechkin exploded onto the scene in the 2005-06 season, playing with a level of intensity, passion, and talent that is causing many to label him the new face of the NHL. At the age of 20, he has already won the Valery Kharlamov Trophy as the best Russian player in the NHL and is a finalist for the Calder Memorial Trophy for outstanding rookie. More telling of his reputation around the League is his nomination for the Lester B. Pearson Award, an honor bestowed upon the outstanding player as voted by his peers in the NHL Players’ Association.
The golden age of console hockey will return when NHL 07 debuts with gameplay innovations that will allow players to feel like they are actually on the ice. Featuring an unmatched level of freedom and control, NHL 07 will represent a watershed moment in the history of the console hockey when it ships throughout Canada and the United States in September 2006. Hockey purists and casual fans alike will feel like they can play like a pro when they pick up NHL 07.

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Desperate Housewives – Think of this game as a fresh new season to play with 12 new episodes. The central question is “should you be bitchy or should you be nice?” as you manage your character and your home life. The game starts off and you’re a new housewife on Wisteria Lane. You create your character and choose your husband. The game has the feel of The Sims but with more intrigue and manipulation. It seems well written. They’re working with a writer from the show. You’ve got a composure meter that you need to maintain so you can play with the big girls. There are a series of mini-games also, such as cooking, gardening, sneaking around and spying. Unlock your dark past in this narrative driven adventure sim. This is PC only and ships in October 2006.
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Every Extend Extra – This PSP game from Q Entertainment ships in November 2006. As with most Q Entertainment games, the music is interactive with the game play. This is very much like Rez, where you target a bunch of objects and hold down the button; when you let go everything explodes. The music sort of keeps time with the action. You can detach the target quickly to go get crystals and to greate chain reactions. The name, “Every Extend Extra” refers to the fact that the better you are at the game the longer it lasts.
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REDWOOD CITY, Calif. – Wednesday, June 21, 2005 – Electronic Arts (Nasdaq: ERTS) announced today that Tracy McGrady, one of the most explosive and electrifying athletes over his nine-year NBA career, has been selected the new face of NBA LIVE 07, scheduled for release this fall under the EA SPORTS™ brand.
The Houston Rockets forward joins an exclusive list of NBA players to be selected to the cover of the best-selling EA SPORTS basketball franchise*. McGrady will serve as spokesperson and will be the center-piece of NBA LIVE 07 advertising, marketing and packaging in North America and several other countries around the world.
A two-time NBA scoring champion and six-time NBA All-Star, McGrady embodies athleticism and masterful skill, characteristics that the best-selling NBA LIVE 07 videogame brings to life. McGrady led the league in scoring by averaging 32.1 points per game in 2003, when he became the youngest NBA player to average 30-plus points per game since Bob McAdoo in 1974-75, and has remained one of the game’s most popular and entertaining players. McGrady finished 12th in NBA scoring (24.4 ppg) this year and averaged 6.5 rebounds and 4.8 assists. It was the sixth time in his career he has scored more than 24 points a game.
“I’ve always looked upon the EA SPORTS athletes as fan favorites so I’m honored to be named this year’s NBA LIVE 07 cover athlete and join the EA SPORTS family,” said McGrady. “Each year there is tremendous anticipation around the league as players wait to see themselves in NBA LIVE and I feel like this year my virtual self plays more like me than ever before. This is as close to playing in the NBA as you get.”
McGrady joins an exclusive list of superstar athletes previously featured on the cover of the best-selling NBA LIVE franchise, including Dwyane Wade of the Miami Heat (2006), Carmelo Anthony (2005), Vince Carter (2004), and Jason Kidd (2003).
This year NBA LIVE 07 will play as good as it looks with gameplay advancements that build upon the depth and authenticity that the NBA LIVE franchise has delivered for more than a decade. Powered by next generation technology that EA showcased at Electronic Entertainment Expo (E3), NBA LIVE 07 will introduce the next generation of basketball gameplay with EA SPORTS™ Total Freestyle Control, a new feature that gives users more control over athletes than they ever imagined. By introducing a ground-breaking next generation AI system that is both intuitive and intelligent, combined with advancements to fan-favorite features like All-Star Weekend and Dynasty Mode™, NBA LIVE 07 will continue to deliver its award-winning gameplay experience to fans worldwide.
This year NBA LIVE 07 will partner with the worldwide leader in sports to deliver more ESPN content in-game while you play than ever before. The most advanced ESPN integration package with never-before-seen features will be available only through NBA LIVE 07.
The official NBA LIVE 07 website will host news and information on this year’s game, behind the scenes looks at the TV commercial shoots and the making of the game, as well as contests, videos, screenshots and pod casts with some of the top 2006 NBA Draft picks. Go to www.nbalive07.com for the latest news and features for NBA LIVE 07.
Developed in Vancouver, B.C., by EA Canada, the studio which is also home to the popular NBA STREET and NCAA® March Madness® franchises, NBA LIVE 07 will be available on the Xbox 360™ and Xbox® video game systems from Microsoft, the PlayStation®2 computer entertainment system, PSP™ (PlayStation®Portable) system, and PC.
NBA LIVE Cover Athletes – North America
NBA LIVE 07 – Tracy McGrady, Houston Rockets
NBA LIVE 06 – Dwyane Wade, Miami Heat
NBA LIVE 2005 – Carmelo Anthony, Denver Nuggets
NBA LIVE 2004 – Vince Carter, Toronto Raptors
NBA LIVE 2003 – Jason Kidd, New Jersey Nets
NBA LIVE 2002 – Steve Francis, Houston Rockets
NBA LIVE 2001 – Kevin Garnett, Minnesota Timberwolves
NBA LIVE 2000 – Tim Duncan, San Antonio Spurs
NBA LIVE 1999 – Antoine Walker, Boston Celtics
NBA LIVE 1998 – Tim Hardaway, Miami Heat
NBA LIVE 1997 – Mitch Richmond, Sacramento Kings
NBA LIVE 1996 – Shaquille O’Neal, Orlando Magic
NBA LIVE 1995 – New York Knicks vs Houston Rockets
* Based on total franchise sales according to NPD Data.

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Lara is portable! The all-new adventure Lara Croft Tomb Raider: Legend for PSP is in stores today throughout North America, which marks the triumphant return of the world’s most beloved gaming heroine as she sets off to raid the most deadly tombs throughout the world! Lara Croft looks better than ever, and brings PSP gamers into the striking and adventure-filled world of Lara Croft. The new single-player Tomb Raider game includes three exclusive multi-player modes and a series of unique bonus features. The new features include PSP-only soundtrack pieces, 3D wallpapers, image galleries, and Lara skins! The three unique-to-PSP multiplayer gameplay modes offer an exciting challenge to those looking for gaming of all kinds – intense multiplayer racing, fast-paced head-to-head treasure hunts and extreme obstacle courses. Head on over to your local store now, and grab your copy before it sells out!

Watching your favorite TV shows on the go just got easier now that PSP® (PlayStation®Portable) users can transfer content from a TiVo digital video recorder to a PSP system. After announcing an initial test in November, TiVo has made transfers to a PSP system available to all TiVo® Series2 subscribers via an updated TiVoToGo feature.
PSP® users can now benefit from the convenience of TiVoToGo to catch up on sports, sitcoms, and other TV programming wherever, whenever they want. With the PSP systems 4.3-inch widescreen, high-resolution TFT display, portable TV has never looked so good. The PSP system’s display technology is capable of delivering 16.8 million colors on a brilliant LCD screen.
The enhanced TiVoToGo offers automatic transfers and conversions so TV programs recorded the night before can be synced and waiting for you on your PSP system the next morning.

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Eidos Interactive, one of the world’s leading publishers and developers of entertainment software, confirms today that they are developing a special ‘10th Anniversary Edition’ of Tomb Raider.
The new game is being developed by Crystal Dynamics, who recently launched Lara Croft Tomb Raider: Legend on Xbox 360, PS2, Xbox, PC and PSP, with versions on Nintendo DS, GBA and GameCube later in 2006.
“Our ‘10th Anniversary Edition’ of Tomb Raider, is a one-off title to celebrate both Lara and Tomb Raider, it will appeal not only to the loyal fans of the Tomb Raider series but will also attract a totally new audience.” Said Larry Sparks, Head of Brands Management at Eidos.
Tomb Raider™ originally launched in 1996 and is still one of the best selling videogame franchises of all time, with over 30 million copies sold.
The special ‘10th Anniversary Edition’ of Tomb Raider will be available on PlayStation 2, PSP and PC.

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By Old Timey Gamer
Score 5 out of 5
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The story of the Lemming civilization is one of hardship and, ultimately, benevolence. Forever traveling across a haunted landscape strewn with thick, industrial-grade piping, ruins that one may expect to find in Ancient Greece or Egypt, and even pits of lava from the very bowels of hell itself, Lemmings face extinction on a daily basis. Certain historians have questioned, from time to time, the ability of Lemmings to not only survive but to thrive. To them, it is quickly pointed out, often delivered as a joke, but at heart meant seriously, that the Lemming has no predator other than its own stupidity.
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Readily identified by a unruly mop of shockingly green hair, a Lemming (Lemmingo Dimwittum) is content to follow the one in front of it–the asexual nature of the creature along with its rather unusual mating ritual would make an interesting future study–even if the next step would cause it to fatally fall from a precarious height or sizzle in a pool of burning lava. True, throughout Lemming history, certain creatures have performed heroic, selfless acts, thereby dooming itself to save the rest. The most common of these feats involve acting as a blocker, causing the unstoppable march of the Lemmings to reverse direction, say, from a path that would carry the group off the edge of the known universe and into certain death.
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That Lemming society has clearly benefited from these selfless acts is not in question. However, a group of experts (that have been dismissed by some as being crackpots), who have closely analyzed every aspect of Lemming society, have made a remarkable discovery: the creatures are saved from certain doom by an invisible hand. Apparently, the actions of a master class, known as Gamers, ultimately decide whether Lemmings live or die.
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Now, only a select few can ever hope to join the ranks of this master class. For to be a Gamer responsible for the continued survival of an entire civilization not only requires a pair of hands willing to hold the platform upon which this world exists (known as a PSP), but also demands a certain skill-set that many find extremely difficult to master, namely exceptional analytical thinking, unquestionable hand-eye coordination, and impeccable timing.
For more than 15 years, I have been a proud member of this select group, unable to stop myself from saving the Lemmings on multiple platforms, from their first appearance on the Commodore Amiga to their most recent on the Sony PSP. (I even have a vague recollection of playing this game in a good; old-fashion arcade in the 80’s…perhaps this is just a figment of my imagination, a mythologizing of my past. Is there anyone out there who can confirm if this was a coin-op game back then?) By far, this latest version is the best. The Lemming world has never looked or sounded as good.

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